Tue, 23 April 2024
What happens when the hero dies? Especially when it's early on in the story… do things fall apart or does someone else take over? Our topic is about a story style where you establish that a character is the hero or chief protagonist, only to do a bait and switch and swap them out with a less likely character like a sidekick. This makes the audience rethink the way things are going, instead of sticking to an expected formula you force the audience to wake up and wonder what will happen next. This can be very effective! Some notable examples of this trope are “the Other guys”, the anime “The legendary hero is dead” (cover pictured), and Mystery Men but there are many others. The seemingly main hero doesn't even have to die, they just need to be replaced by a character you wouldn't expect for the role, as in My Hero Accademia where Almight is replaced by Deku at the beginning, of Steve Rogers in the first Captain America film becomes the hero even though his friend Bucky Barnes better fits the hero architype. Have you ever used this trope? What are your fave examples? This week Gunwallace has given us a theme inspired by Animal Society - Don’t cross at the red light… traffic signals flash. Make way for the zebra at the zebra crossing! This is a flashy cityscape sound with a touch of the jungle. Topics and shownotes Links Tantz Aerine's newspost on sidekick heroes - https://www.theduckwebcomics.com/news/2024/apr/17/the-understudy-hero/
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Tue, 16 April 2024
This week it's a short cast because my computer broke and we wasted time trying to fix it! What are your faves? This week Gunwallace made up a theme inspired by Curse of the Office Werewoman - This is a cool cruise into the bright sunlit waters in the south Mediterranean where warmth and calm abide, sipping a cocktail on the lido deck while dressed all in white, soaking up the sun and drifting off into a pleasant dream… Topics and shownotes Links Banes' teacher newspost - https://www.theduckwebcomics.com/news/2024/apr/10/top-five-tales-of-teaching/ Featured comic: Featured music: Special thanks to:
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Tue, 9 April 2024
Tantz came up with this week's topic: Exposition! It's because she's well on her way into starting her latest comic, Verdant, and working out ways to introduce the story, the world, characters, culture, magic systems, religion etc without doing a massive text dump, which people generally don't like too much. So how do you exposit in a good way? One popular way is through a dialogue; characters give overly verbose and entirely unnecessary explanations about how things work during ordinary conversations, telling people things that they would already know from childhood, just so the reader can be informed in a “natural” way, which isn't natural and it actually really terrible, eg: “Hello my friend David Prowse who I have known since high school but have had a big falling out with since you slept with my wife. Could you hand me the energy cell please? Of course you know that all machines now are powered by energy cells which are miniaturised nuclear fusion reactors, so that we have unlimited, cheap power always.” Another way is to have a character in a classroom, being taught particular concepts like history or politics so they and the reader “learn” together. This can be terrible but it can also be pretty good if you handle it right. Even text dumps can work ok if they're done correctly, but that's rare. The best way to do exposition is to introduce the audience to only the concepts they need to know for now, in a basic way, with plenty of context in ways that are fully and easily relatable. Like showing a small, slow stakes scene that introduces key concepts and shows the character's reaction to them. If most of the stuff is easily relatable then the audience will focus more on the few isolated weird new things you introduce and they can learn about them from seeing how the characters react to them and how they fit into the context of the world, that way you don't need to explain them. A great example of this is the new comic by Marcorossi, Bunyan Mk7, it's a perfect example of quick, minimal exposition through story. From here we started talking about how in anime often an entire first season of 13 episodes is devoted to this sort of expository introduction, which I find extremely pleasant because the focus of that kind of storytelling is not “conflict” but instead “progress”, which is something not well understood in modern storytelling anymore. The interest the audience gets from the story isn't that a character wants something or needs to fight to get it or resolve an issue, instead it's the linear consumption of knowledge that builds to the goal of finding out more about something. You specifically don't care about resolving anything, rather the learning is fun for its own sake. “Progress” can also be anything that builds towards a goal. I find people still like to rationalise this as “conflict” but you need to stretch the definition too much that it makes the concept useless and no longer logically understandable. How do you do exposition? With a text dump? Via dialogue? A classroom? An introductory prologue? Or do you just throw the audience in the deep end and expect them to sink or swim? That said, the more familiar and relatable the story offering is, the less work on the exposition you have to do. This week Gunwallace has given us a theme inspired by Cafe Strange - A melancholic jazz revere on times past and times yet to come. Off-time percussion, a gently plucked double bass, evocative piano and an electric violin play a tune of loneliness and possibility.
Links Exposition examples in comics:
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Tue, 2 April 2024
Today we're talking about swords and armour, the reality of those things and their use in fiction. I've always had a bit of an interest in swords since I was a little kid because I loved them in fairy-tales, comics and fantasy: The Three musketeers, puss in boots, Zorro, the Narnia books, Robin Hood, Errol Flynn movies, King Arthur, Conan, Asterix and more. I only started seriously collecting them as an adult though when I needed the correct costume sabre to go with the hussar uniform I put together. I started with replicas and very quickly moved to buying expensive antiques. So I have a collection of real military sabres now, some over 200 years old and I've learned a lot about swords in general in the mean time. A sword is a long piece of sharp metal with a handle at one end, it's ancient technology that's been constantly updated over the centuries. Most cultures developed their own versions, starting with bronze and then moving to steel. Swords are heavily symbolic of power, royalty, command, control, action, chivalry, and nobility. There are many sword myths: A popular modern internet myth is to say swords were always “secondary weapons” or “side arms” in history while pole-arms with the “primary” weapon. Which is a silly simplification, the use and importance of the sword was always context based, they were “primary” weapons in many instances and situations; on the battlefield by Roman legionaries, by Hungarian hussars, Landsknechts and their giant swords, sailors and their cutlasses, by any solder who fought in a confined space, and the sword was the main civilian weapon for centuries. Another silly myth is that Japanese katana swords were the best, lightest, sharpest, most sophisticated swords, of course none of that is true. Swords are much the same the world over with none being really better than any other, they're just better for their own particular geographical, cultural and historical contexts. “Folding” the steel in a katana is just a clever yet primitive solution to reducing the concentration of impurities in the metal, there are other, easier, better ways to do that but that method stuck because it became a tradition. And no, “European” swords were not heavier, clumsier or blunter. Then there's the modern myth of swords being worn on the back for use, which was never done in history because any sword the size of your arm or longer is impossible to draw from the back, unless you do weird things. Swords with worn on the hip, waist, or carried on a horse generally. it looks cool but it's useless. Another myth is that the straight swords that knights used were called “broadswords”. That term came about much later when skinny swords like rapiers, smallswords, and spadroons were popular It was a way of differentiating swords that were a bit wider than the more popular thin swords, and they usually had basket hilts. I could nerd out much deeper and talk about pattern welding, Ulfbert swords, crucible steel, Damascus swords, tempering, differential hardening, tangs, grips, guards, rapiers, sideswords, pala, Kilij, small swords etc, but I won't! What is your favourite sword or favourite swordsperson? My fave has to be Nothung, the sword of Beowulf, just because it has such a cool name. And my fave swordsperson has to be Inigo Montoya This week Gunwallace made up a theme inspired by Soulmates by SirMollington - A contemplative, dreamy, floaty, trip through clouds of muted colour, in a world of quiet stasis against a slow, jazzy background. Topics and shownotes Links Featured comic: Featured music: Special thanks to:
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Tue, 26 March 2024
Today we're talking about the depiction of “intelligence” in fiction! There are a lot of ways this shows up: the genius detective who can understand any clue and uncover any lie, the amazing doctor who can understand any disease, the computer nerd who can do ANYTHING with computers, the genius savant with Asperger's, the crafty serial killer with plans within plans… Mostly though these depictions are absolutely fictitious, simply based on tropes, like the action-man James Bond/Jason Bourne type “spy” trope which doesn't exist in reality and yet that's how we always think of spies. They're generally exaggerated to the point of silliness. The depiction of an “intelligent” person in fiction often involves wearing glasses; dropping quotes (usually Shakespeare); an obvious odd quirk that makes them not fit in well with others- being nerdy, dressing badly, talking weirdly, shyness, meanness; and they're almost always a polymath, in that they know about EVERYTHING, not just the field they specialise in. Recently I've been binging the series Bones. It's about a group of scientists who perform special forensic tasks for the FBI. They're all super geniuses, especially the main character “Bones”, Temperance Brennan, who all the other charters frequently acknowledge as super brilliant. The dumbest person in their team is Angela, the artist, who's main role is to do sketches and reconstructions of the dead and provide an intuitive counterpoint to the cold scientists. Ironically she'd have to be by far the most intelligent person in their group and one of the most intelligent people in the world because while the others have very narrow specialties she's a genius at computer programming, mechanical engineering, code breaking, and and makes intuitive leaps that are impossible for normal people. It's a very silly show in its depiction of and understanding of intelligence, with the “smartest person” (Bones) actually being the dumbest in the group while the dumbest one (Angela) is the smartest. Two of the main bulwarks of intelligence in fiction are Sherlock Holmes and serial killers, which are actually related. Sherlock is from a late 19th century stereotype of an intellectual superman. He's aware of the smallest detail, has a clinical, analytical mind, he drops quotes, he's classically educated, he has “no time for fools”, doesn't relate well to others, and is prone to obsession. His relationship to the modern depiction of the fictional serial killer is his rivalry with the character Moriarty, on which serial killers tend to be based- not on the character but the battle of wits. In reality serial killers and psychopaths are never very intelligent, the trope seems to be based on Ted Bundy and Jeffrey Dalmer having reasonably high IQs but neither ever came up with fiendish plans or devised clever clues or plots, their crimes are simply gross, evil. and absolutely selfish, but in no way clever. This has resulted in the fictional serial killers typically matching the intelligence of detectives in an evil, dark reflection. The trouble with depicting intelligence in fiction is usually that the writers don't know very much about it so they trick us by having other characters react to their genius character as if they're amazing, or showing the genius by having the character perform some massively exaggerated act like solving an incredibly hard puzzle, or creating one, dropping random quotes, or just telling us that the character is smart. Some of my favourite intelligent characters are Abby from NCIS, Egon from Ghostbusters, Nero Wolfe from the Nero Wolf Mysteries, Daria, Sherlock Holmes, the Villain behind glasses from Log Horizon, John Crichton from Farscape, Doctor Who, and Mr Spock from Star Trek. This week Gunwallace has given us a theme inspired by Gamma Blue Smoldering of Creel - Heavy rocking fire. This is a hammer forging red hot steel on an anvil, rhythmically pounding it into shape, slamming into it with thunderous blows, drawing out the metal into a brutal sword of pure rock! Topics and shownotes Links
Featured music: Special thanks to:
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Direct download: Quackcast_680_-_Intelligence_in_Fiction.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 19 March 2024
The phrase “Correlation doesn't equal causation” is something associated with science and statistics but it really applies to EVERYTHING and that's important to understand. But was does it mean? If a bunch of things happened at the same time, those things aren't necessarily related or causal. An example Tantz gives is that statistics show in the summer there are more drownings and that people eat more ice cream. That means that those two things are correlated. We know they aren't causal though: ice ream doesn't drown people and people drowning don't cause people to eat more ice cream… the third hidden variable is that it's summer: it's the rise in temperature that causes people to want more ice cream and to swim more, which increases the chances of drowning. I was thinking of the correlation causation fallacy when I was musing on the topic of history. There's this idea that if you know a lot about history it will give you a lot of information on current events, but this is heavily flawed by our tendency to create artificial connections between events, we come up with stories that sound good and plausible and make us feel better for why things are connected. Think of all the pop-science and pop-history books that come out and easily explain world events and complicated things in history. They're all pretty much bullshit because they fall for the causation fallacy: this happened which caused this, that and this, rather than things all happening at the same time for other reasons. This is also related to the hindsight fallacy, where we look back at events and incorrectly think a conclusion should have been obvious because we can see how things ended. Because of this, while knowledge of history is very useful, that use is more limited than we think so it helps to know current events too, especially from an outside perspective so that we're not as fooled by false connections and mistaken causal relationships. It even affects things like self image: are we influenced by the images we see or are the images we see influenced by how we want to look or are there other factors? A key example we mention in the Quackcast was a pop-science story about how the use of lead in fuel made people dumber and lead to more violence. A truly moronic conclusion, very easily debunkable and yet people as esteemed as pop-sceince communicator Veritasium were fooled by it. I realise I fall afoul of it every time I come up with a story for what influenced me to do comics, photography, or cosplay- I have at least 5 different stories that explain anything I do, all of them make sense and seem perfectly true to me at the time, but in reality they're a product of the hindsight bias, the causation fallacy and being selective with data and variables. Can you think of a time you've fallen afoul of this? If you can't you're probably not thinking hard enough ;) This week Gunwallace did not have time for a new theme but he suggested that we put up the theme to PleaseRewind again because it's a great comic that is currently being reposted! PleaseRewind - Quiet threat, creepy, seeping, strumming, thrumming, coming CLOSER, inside, peering around, waiting to begin. This is a quiet track filled with an undertone of urgency suggested by the constant quick rhythm and lonely guitar. Topics and shownotes Links Featured comic: Featured music: Special thanks to:
Join us on Discord - https://discordapp.com/invite/7NpJ8GS next Quackcast: Intelligence in fiction
Direct download: Quackcast_679_-_Correlation_doesnt_equal_causation.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 12 March 2024
Banes did a really interesting newspost about panel order and how we read comics- not just left to right or right to left but which panel flows to what and how you get the reader to go in the right direction when something isn't intuitive. We're all comic people and we host a comic site so this was perfect for us to tackle! And as we talked it out we realised that clever panel layout can be employed to assist in true nonlinear storytelling. Film and TV attempt to do non-linear but can never ever truly do it, despite extreme degrees of wankiness with some writers film is simply a liner medium and will always be that way because it plays at a specific pace and that can't be changed within the medium. (you have to introduce external conventions like forcing people to skip to other parts). So whenever someone tells you a film does non-linear storytelling because of time-jumps or flashbacks, it's not true, it's always linear. But I digress, comic layouts can be clever and confusing. They can enhance or hinder clear storytelling and communication in many ways. Do you experiment with layouts? This week Gunwallace has given us a theme inspired by Explorer Chronicles - Prepare for a marvellous adventure! The sun is shining, the birds are singing, warm breezes tickle the air, wide green vistas spread out invitingly before you, the distance is lost in the morning haze. This is a light digital orchestra of joy, promise, and anticipation! Topics and shownotes Links This was inspired by Banes' newspost about panels here - https://www.theduckwebcomics.com/news/2024/mar/06/how-do-i-read-this-comic-panels-flow-and-blockage/ Our own examples of strange panel layouts…
Featured music: Special thanks to:
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Tue, 5 March 2024
I remembered that a promised Quackcast was AI: slavery for artists and creators. It's slavery because it uses our creative products as fuel for it's database training for free and then uses our work to make money for their creators, essentially exploiting us for free. This isn't just about the image generators, it includes crap like chat GPT too: that system steals and repackages the creations of others without credit, payment or any acknowledgment. The use of all this sort of AI (except the ethical ones), is immoral, unethical and is a practice that basically endorses slavery. How does it make money? The idea that it will always be the way it is now or that “the genie is out of the bottle” and “there's n going back” is childishly naive and completely ignores the way previous examples of “disruptive” tech are integrated into the commercial world. Great previous examples are the spread of free music, programs, games, and videos on file sharing services in the late 90s. We STILL happily have for all those things now and they're all still multi-billion dollar industries because things adapted and laws were changed. The moral is: if you are an intelligent, moral, ethical person then do not use generative AI. And don't think that this is the Apocalypse and that it's all doom and gloom with no possible hope in sight. The industry will eventually correct itself and there will be a new balance, as there always is. This week Gunwallace has given us a theme inspired by Sandra’s Day - A spicy little latin number Chassé’s in with some fancy footwork, does a clever spin, grabs a willing partner and twirls them around the dance floor before finishing up with a hard stomping finale, a crash and a grand exit! Topics and shownotes Links Featured comic: Featured music: Special thanks to:
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Direct download: Quackcast_677_-_You_cant_spell_Fail_without_AI.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 27 February 2024
Oh baby it's cold outside… That's a tricky song, well it's not really but a few years ago the silly pop-culture warriors on Twitter started acting as if the song was all “rapey” with the male in the song trying to pressure the woman into sex. The problem was they were absolutely ignorant of the correct cultural context in quite a misogynist way. In the era the song came from women could not be seen as openly actively wanting sex so they had to play flirting games like the one displayed in the song. The reason the modern “rapey” interpretation is misogynist is because it strips the woman off her power and agency and casts her as an innocent, sexless child with low intelligence, instead of an adult woman with sexual needs actively participating in a game of flirtation with the man she's chosen. Understanding cultural context is vitally important if we don't want to come off at idiots. History, geography, and time all blur this context but usually all you need to do to get the right feel for is to take a moment to familiarise yourself with a few other examples of contemporary media and absorb those differences. Rarely do you need to do more than that, but sometimes wider cultural study is needed. The very worst mistake you can ever make though is to look at something only through modern eyes in complete isolation from examples of stuff from the same time and place. At best, you will NEVER properly understand it, at worst you will come out with all sorts of idiotic theories like the Baby Its Cold Outside morons on Twitter. This week Gunwallace has given us a theme inspired by Un Re Stop Comics - Quatermass and the Pit! This is some freaky Delia Derbyshire early Doctor Who stuff. Freaky fractured soundscapes of mind twisting terror and wonder. This track sucks you into another dimension where you see with your ears and hear with your skin. You brain will never be the same! Topics and shownotes Links Oh Baby It's Cold Outside lyrics - https://genius.com/Idina-menzel-baby-its-cold-outside-lyrics Featured comic: Featured music: Special thanks to:
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Direct download: Quackcast_676_-_Baby_its_cold_outside_cultural_context.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 20 February 2024
It was Valentine's Day last week so let's talk about lurv. Love makes the world go round, love solves all problems, love heals all, love is eternal, love is all you need, all you need is love… Well those are all the typical and utterly meaningless pop culture platitudes but they sound good. Why meaningless? Because “love” isn't defined, it's a very vague term that can mean a lot, far too vague to be used the way it is in those phrases. Love can involve lust, friendship, patriotism, affection, yearning, passion, honour, protectiveness, stuffiness, obsession, and so much more. And none of those things are the same, they can all be wildly different and yet still be “love”. So that's sort of what we chat about - different kinds of love and how people use it in pop culture, especially webcomics. Whether us part of our genetically coded instinctual imperative to breed and safely transfer our genetic template to another generation or something more complex and nebulous, we try and address quite a lot of it 😚 This week Gunwallace has given us a theme inspired by Opposites Attract - Frenetic and full of a buzzing diffuse energy that suffuses everything like a universal static charge. This music drank waaaay too many espressos and red bulls so now it’s bouncing off the walls, tasting colour, and seeing in 5 dimensions. Topics and shownotes Links Featured comic: Featured music: Special thanks to:
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Tue, 13 February 2024
Do you change your style to go with current fashions or do you stick with your own thing and stay independent of changing trends?
Fashion in design concerns everything! We can talk comics: art style, panel style, lettering style, use of media, writing styles. We can talk clothes, product design, even the design of things that people mistakenly believe are driven by 100% practical concerns like firearms. Fashions in design are everywhere when you know what you're looking for.
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Tue, 6 February 2024
Here we're fulfilling the promise of Quackcast 671 and examining what the art can tell us about the artist! Can certain themes, an art style, choice of imagery, jokes, humour, character opinions, colour choices or anything else tell us anything about the artist? This can be pretty subjective though a lot of stupid and dishonest critics pretend it isn't and tell us great long stories about how this director is “deeply misogynist” because of certain repeated themes - I once watched a youtuber focussing this criticism on Tim Burton with content that was 100% subjective motivated reasoning entirely dressed up as objective fact. It was very silly. It helps if you know a bit more about the artist, their opinions and life when using the art to examine them so you don't go too far off the rails like that youtuber. It still doesn't give you a reliable result but it's better and if you do it well it can at least be entertaining and make sense. In our Patreon vid we tackle our old fave Star Wars and see what that can tell us about George Lucas. A very cool way to begin! And I think we managed to come up with some interesting insights. For the Quackcast first we jokingly examine each other's work in a critical way… then we move on to our absent Quackcast Alumnus Pitface and examine her using her first main comic on DD, Putrid Meat. This was a fascinating examination! If you're still unsure about this sort of thing, take the example of pulp writer Robert E Howard. Reading his stories in the order they were written was well as knowing a little about that man's biography seems to give you a fascinating insight into his thinking and reasoning! THIS sort of thing is where examining the artist through their art shines, even though it is still largely subjective. This week Gunwallace has given us a theme inspired by Maynard and Grimm - Grim and hauntingly introspective. This theme takes you down some dark and mysterious paths, into gloom and hidden places. Be careful, it’s very, very dangerous! Topics and shownotes Links Putrid Meat - https://www.theduckwebcomics.com/PUTRID_MEAT/ Featured comic: Featured music: Special thanks to:
Join us on Discord - https://discordapp.com/invite/7NpJ8GS
Direct download: Quackcast_673_-_By_their_deeds_you_shall_know_them.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 30 January 2024
A fun topic this time. We decided to chat about our fave fantasy creatures. Mine was elves, Banes' had the bigfoot and Tantz had dragons! We chat about where our love started, why we think we like the creatures and a bit about the creatures themselves. For me it was because I always identified with the elves I read about in Tolkien and Brian Froud's book on fareies because I was slim and slight, with long hair and sharp features. Banes loved bigfoots because he liked that it was a local monster to him and it was very much into Universal monster type creatures. Tantz loved dragons because they were awesome, beautiful, powerful and mysterious. So what are YOUR fave fantasy creatures and why? Do you agree with what we say about elves, bigfeet and dragons?
Topics and shownotes Links Featured comic: Featured music: Special thanks to:
Join us on Discord - https://discordapp.com/invite/7NpJ8GS
Direct download: Quackcast_672_-_Fave_Fantasy_Creatures.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 23 January 2024
Art VS the artist! Can you infer something about the creator from their creation? Do you think the art is an accurate reflection of the artist? For THIS Quackcast I wanted to tackle the idea of whether you could judge or infer the mind of the artist from their creation and how wrong some people have been about that, but instead we got all turned around and misdirected and talked mainly about separating the art from the artist when the artist is discovered to have done something horrible, or is at least accused of that. Can you still go back and watch the Cosby Show for example? The position I'd like to go with is one of default separation- we should always have some sort of distance between the art and the creator when we can because if we don't then it's going to be very tricky to be able to really appreciate anything… there's always someone nasty in the mix somewhere and we're doing a disservice to the other people who worked on the thing as well as culture as a whole if we close of access to stuff or shut off our appreciation for things because someone involved in them was later found to be awful. But then there are other aspects to this too: you don't want your consumption of the art to monetarily advantage an awful person, and it also depends on how closely the art is connected with the artist and whatever awful thing they did. We also talked a tiny bit about judging the the creator based on their creation and how unfair that can be. One example of mine is Masumuni Shirrow who created many amazing and influential cyberpunk works like Ghost in the Shell, Apple Seed, Dominion Tank Police, Intron Depot, Black Magic 66 etc. but I feel people unfairly dismiss him because he also loves to draw sexy women. He's a genius with incredible artwork, densely plotted, clever, intellectual, thoughtful, philosophical, yet exciting action cyberpunk stories that have been pretty foundational in our modern culture, and yet some morons dismiss him for also drawing sexy ladies. I hate those people. This week Gunwallace has given us a theme inspired by The Focus - a creepy yet beautiful piece that brings points of colour to a cold grey landscape and eventually ramps up to a climax that sounds as if it was played in reverse with pieces of broken glass. Topics and shownotes Links Featured comic: Featured music: Special thanks to:
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Tue, 16 January 2024
This Quackcast is about using influence wisely! I had a DD comic creator come to me, apparently a bit distressed at some of the things we'd said in our last Quackcast about drawing adult comics- they had decided to delete their entire webcomic. I checked on google and it turns out they deleted it everywhere, not just DD, even down to their twitter! I've since talked to them some more and got more of the story and made sure they were ok but it was pretty alarming at the time nevertheless. That got me on to the idea of being responsible with your influence: when you have any sort of platform people listen to you and think you have authority. Because of that you have to be mindful and try not to pretend you know more than you do, don't confuse objectivity with subjectivity or opinion with fact, always try to qualify things, add context, and give exceptions. On our Quackcast we talk very authoritatively about ways of doing art, drawing, writing stories, what comics should look like, dos and don'ts etc, and we always have very strong opinions. But the funny thing is that we're usually pretty hypocritical- because we'll do a Quackcast recommending specifically against something and explaining why it's bad and then we'll have another Quackcast parsing that very thing. Sometimes that change of attitude happens during the course of a single podcast! If you listen to us at all, take what we say as advice rather than instructions. We each have fields of expertise on specific things- Tantz on psychology and ancient Greek history, me on Graphic design and art, Banes on music and comedy, we all have expertise and decades of experience running a webcomics hosting site, producing webcomics and podcasting, but we don't know everything about everything! Outside of those fields our knowledge is a bit general and even within them we all know we still have way more to learn! So take what we say with a grain of salt.
Topics and shownotes Links Featured comic: Featured music: Special thanks to:
Join us on Discord - https://discordapp.com/invite/7NpJ8GS
Direct download: Quackcast_670_-_Wise_use_of_influence.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 9 January 2024
The number of the Quackcast is 669 so that means it's time for sexy stuff again! But despite the topic this isn't an adult cast and we keep things to a respectful tone. We chat about how drawing sexy characters can be a lot of fun but they don't have to be realistic or anatomically correct to be sexy; stylised, simplified, or abstract forms can be just as alluring and get the pulse racing, it just depends on the setting, story, and other themes in there. And conversely, a perfectly realistic form with realistic anatomical features can be very unsexy if things aren't done right! We talk about times when sex in a comic is not about sexiness (sex scenes can be very serious or nasty), and also when having sexy looking characters doesn't indicate that it's a sexy comic- just like in real life looking sexy doesn't necessarily have anything to do with sex. We talk about how sex scenes in porn, comics, imagery, movies and TV shows normally never reflect reality because actual sex tends NOT to be very visually appealing- sweatiness, cramps, mess, gravity, bad breath, bad smells, bad hair, awkwardness, embarrassment, fatigue, disappointment, boredom, not to mention positions that hide all the interesting things from the viewer. Because what is so compelling about sex is NOT actually the bizarre reality, it's the procreation instinct of the viewer. That's tied up with our physiology, partly in our brains but also to do with various organs and glands that secrete hormones, pheromones and other chemicals which drive our behaviour. Sexiness is a symbolic shortcut to evoke that, which is why we don't ever how to show sex in its full gritty reality: the viewer does the majority of the work, they only focus on the thing that suggests to them the idea of sex and heir instincts take over. Which is also why when you normally think of sex you don't usually think about the the ‘mess’ so much. Then we briefly touch on some sex myths that media perpetuates mindlessly, like the idea that smoking is required after sex, or that losing one's virginity has to involve any pain or blood, or that hymens MUST be broken, and that the “pop your cherry” phrase is actually pretty disgusting and perpetuates a bad sex myth.. This week Gunwallace was still overwhelmed with holiday duties so I picked out a sexy them from the past. Is this a theme for a comic? No! It could be a theme for X Up, it does have some Wah Wah guitar (the sexiest guitar), but it isn’t, this is a theme for the number 6. The number that a certain DDer, Plymayer, gives to comics when he feels they deserve it: “A 6 out of 5”. This is a theme for a concept, the concept of a supportive DDer, To plymayer, and to every 6 he has ever handed out. (Okay, so it’s also a theme for X Up … but don’t tell anyone). Topics and shownotes Links Featured comic: Featured music: Special thanks to:
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Tue, 2 January 2024
Happy new year. Happy 2024! In 2023 Tantz finished her first volume of Without Moonlight and started on her new fantasy webcomic Verdant involving magic, witches and giant bugs. Banes tackled a number of things but the standout was his cheeky comedy romance comic Kaiju Valentine about a normal sized man and his gigantic girlfriend. For me it was finally finishing the 8th chapter of Pinky TA and starting on the second chapter of Bottomless Waitress with Banes. Now we're all looking forward to starting Key of Dreams this year. It's a dream story with ancient Greek gods based on a script written by Tantz, with artwork by all of us. What things did you mange to achieve in 2023? What will you be starting in 2024? This week Gunwallace was busy with Christmas and new year so instead I dipped into out stores and puled out a prize, Gunwallace's them to Kings Club - This is a modern mafia movie soundtrack, starting off eerie and atmospheric and then ramping up the cool and bombastic. There’s traditional theme bolstered by a hard gritty rock techno edge. Topics and shownotes Links Tantz: Banes: Banes & Ozoneocean: Ozoneocean:
Featured music: Special thanks to:
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