LISTEN!
Art by Ozoneocean
This time we're talking about the weird notion of managing your online brand: what name do you publish your creative works under and how do you go about curating that? It's an idea I had after a great artist friend of mine known as Hyena Hell lost her online presence on Facebook, the main venue for publishing her artistic projects. Both her her private and public creative lives had been merged into the persona that is known as “Hyena Hell” because the act of creation was very personal to her, it was her brand as well as herself. But after a nasty little scum sucking piece of excrement loser arsehole rectum faced coprophagiac reported her name she lost her right to have that as her personal account. Rather than challenge it or compromise she retired her creative persona from Facebook, and it was a shame because we lost a vibrant artistic, thoughtful presence from there.
But many of us also have an online brand/persona/nom-de-plume of some sort that our work is collected under and that's the topic of discussion!
Gunwallace's theme this week is for Urthe, featuring lashing cymbals and electric guitar that blasts out like a deadly raygun! This is hard rockin’ goodness!
Topics and shownotes
Featured comic:
Eye Hand Voice - http://www.theduckwebcomics.com/Eye_Hand_Voice/
Links:
Hyena hell! - https://www.instagram.com/hyenahell/?hl=en
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Banes - http://www.theduckwebcomics.com/user/Banes/
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz%20Aerine
kawaiidaigakusei - http://www.theduckwebcomics.com/user/kawaiidaigakusei/
Pitface - http://www.theduckwebcomics.com/user/PIT_FACE/
Featured music:
Urthe - http://www.theduckwebcomics.com/Urthe/ by makingcomicsstudios, rated T
Lyrics to Urthe:
Deep in the beginning of time
Long before the dinosaur
That long history was mine
I will show you through that door
your history books don't tell you
Is Just how great we were!
Creatures of legend too
And now it's all a blur
Deep in the beginning of time
At civilisation's birth
That long history is mine
The first people called it Urthe
Tue, 27 September 2016
The idea fr this Quackcast was inspired by a Korean TV series that Tantz Aerine recommended called “W” (https://en.wikipedia.org/wiki/W_(TV_series)). The show is about a manga artist who does a super popular webcomic. He wants to quit doing it and has decided to end by killing off his main character, but his main character seems to have ideas of his own about that… Tantz and I thought about how that could apply to us real webcomicers. That's a fantasy situation, but if it could happen, which of your characters would do that? Which one is independent enough from you that they would want to take on a life of their own and fight you?
Direct download: QUACKCAST_290_-_Characters_coming_alive.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 20 September 2016
Direct download: QUACKCAST_289_-_managing_your_online_brand.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 13 September 2016
Drunkduck's beloved HippieVan was influenced by last week's Quackcast on Evoking emotion to come up with a newspost about NOT invoking emotion when you don't mean to: keeping things funny, even IF heavy stuff happens to be going on, which can be tricky. I thought that was pretty interesting so we decided to talk about that on THIS week's Quackcast. We've also got some clever community contributions on the original theme of evoking emotion. So it's a pretty full Quackcast all up. We also have Pitface and Tantz Aerine joining us again! Yaaaaay!
Direct download: QUACKCAST_288_-_Evoking_too_much_Emotion.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 6 September 2016
Evoking emotion in your readers/having emotion evoked from comics: How do you do it? what are some mistakes/ineffective methods? As a comic creator you use a whole bunch of different ways to evoke emotion than say a novelist or a film-maker- you don't have the text space of a novelist and you don't have the control, soundtrack and all the tools of a film maker.
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