Tue, 25 March 2025
Parody and satire are a certain kind of humour. They're VERY easy to do because you just base them off real, already existing things, then you twist it a bit to add humour and make it ridiculous. But that's where it gets tricky! Satire is a parody of a real situation rather than fictional, it tends to have a harder edge. Where it usually goes wrong is that people mistake it for something straight, i.e. NOT satire, not comedy, not exaggeration or ridicule. The two main approaches to parody are a broad satire of a genre, like Princess Bride on fairytale fantasy, or a more targeted approach like Spaceballs which satirised Star Wars, and things in between like Airplane, which made fun of the film Zero Hour but also used it as a chance to parody the disaster movie genre and include a shotgun approach to pop-cultural jokes, making fun of everything happening in the 1970s. When I was growing up Mad Magazine movie parody comics were always a fave of mine, I'd prefer them to the actual movies they made fun off. The art was amazing with great caricatures and the humour was always very cheeky. Asterix was another comic series I enjoyed, which involved a lot of historical satirical humour. One big issue with that kind of targeted humour though is that it's often very dependent on its references for the jokes to fully work, so if you lack familiarity with them it won't bite as hard or sometimes not at all. The trick is to include enough of the context for context dependant jokes so that they can work regardless. If you do your job well enough people will not even remember the original and your satire or parody will completely stand on its own! In our Quackcast we even covered things that become self parodies like the Deadpool Marvel Movies, some of the Roger More James Bond films, the late horror franchise films like Nightmare on Elm street, Friday the 13th and so on. What are some of your fave parodies or satires?
Links Featured comic: Featured music: Special thanks to: VIDEO exclusive! Join us on Discord - https://discordapp.com/invite/7NpJ8GS
Direct download: Quackcast_732_-_Meet_the_Parodians.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 18 March 2025
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Tue, 11 March 2025
Today we have on a super special guest, The Doodler! This is another on our technical series about art making and this time we're talking about lighting. Tantz suggested we interview The Doodler for this because she's Tantz's go-to person for lighting issues in scenes. It was great to chat with The Doodler about her lighting techniques and the different challenges presented by different scenes. The Doodler was much better at explaining the concepts than I could have been so it was a pleasure to have her on the cast! You might know the Doodler for her long running comic The Second Crimean war, about an alternate history of the Russian takeover of the Crimean region after the breakup of the Soviet Union in the 90s- this comic was created in 2010, before the modern takeover of Crimea in 2014. It's a popular and well drawn comic with top level artwork. It's mostly black and white with some limited use of colour. It's over 800 pages so it's a sizable chunk of comic to get into and I highly recommend it! Lighting is the most fundamental thing there is to visual art because it allows all things to be seen: a radiating body sheds light rays in straight lines around itself and these are absorbed or reflected off the objects they hit, in turn we see those objects because of the photons that are reflected into our eyes… It's MUCH more complex than that though. As comic artists we usually do things backwards: we draw line art, which would mean the default is that EVERYTHING is fully lit and visible, then we work out where the light comes from and what's in shadow. The simplest way to handle lighting in a comic is just to draw stuff as if there ware spotlights illuminating it all from the viewer perspective, like a stage play or TV sitcom- no shadows, full lighting. A more advanced, realistic approach suggested by The Doodler is to treat the image like a 3D space and work out where the light comes from (the sun, a flashlight, an overhead light etc), then ray trace from that point to work out what's in shadow and what's lit up. Listen to the interview to get a much better discussion on it than what I can write here! Gunwallace wasn't able to give us a theme this week so we're replaying his theme to The Second Crimean war - Heavy, grey winter skies, pregnant with snow and sadness. Cold snaps the brittle air, crystal daggers hang in the forest, a whistling breeze sings of desolation and loneliness. A thaw will be long in coming to this blighted world of war and suffering… Synth violins and cellos set the scene beautifully, touches of quiet bass and piano round out the landscape of the Second Crimean war. (Originally part of Quackcast 494)
Links Our guest The Doodler! - https://www.theduckwebcomics.com/user/The%20doodler/ Featured comic: Featured music: Special thanks to: VIDEO exclusive! Join us on Discord - https://discordapp.com/invite/7NpJ8GS
Direct download: Quackcast_730_-_Lighting_by_The_Doodler.mp3
Category:Webcomics -- posted at: 12:00am PDT
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Tue, 4 March 2025
The 3rd in our technical art-making series, we're talking hair, feathers, and fur today. How do you draw those highly complicated, textured things? Well the complicated, difficult way is to draw every single strand of hair, every follicle of fur, and every filament of feather… But that has a lot of disadvantages! So how else do you approach it? The simplest way is to draw the overall shape that the full thing makes up and just do an outline of the rough edges. So for a hair style that would be the full shape with some hairs sticking out at the edges, with fur that's sort of the same thing though it's a lot less smooth than hair, with feathers just draw the whole wing with a few edge feathers and for the feathers themselves draw some parting in the filaments. Then what you do is add some texture within the shape, but only enough to suggest the rest, the viewer's brain will fill in everything else. If you want to get more advanced and painterly then you use the colours of the thing (feathers, fur, or hair), to create impressions of texture, shape, shadow, and highlights within it. The straighter hair is the more shine it will have, and conversely the curlier it is the less it can have, the same goes for fur, unless the hairs are facing you end on, in which case it has no shine. How do you approach these things? This week Gunwallace has given us a theme inspired by Grapeshot - A charmingly, whimsical, sea themed folky tune, promising adventure, action, booty, and freely flowing grog. Dance a little jig to the joyous violin! Topics and shownotes Links
Featured music: Special thanks to:
Join us on Discord - https://discordapp.com/invite/7NpJ8GS
Direct download: Quackcast_729_-_The_Feather_report.mp3
Category:Webcomics -- posted at: 12:00am PDT
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